Short description
This book is a real world study of photographic and cinematic principles, focusing on the study and art of the digital camera. Not the digital camera you take snapshots of your kids with, but the camera in a digital creation program.
Long description
This book is a real world study of photographic and cinematic principles, focusing on the study and art of the digital camera. Not the digital camera you take snapshots of your kids with, but the camera in a digital creation program. These programs can include Adobe After Effects, Maya, SoftImage, LightWave, 3D Studio Max, Bryce, Truespace, and many others. Often overlooked by both 2D and 3D artists, the camera is just as important to a digital project as the art within it.