Game Development Essentials

Subtitle:
Gameplay Mechanics
Author:
Jeannie Novak; Troy Dunniway
Format:
Softcover

Now:R652.95
eBucks:eB6530

United Kingdom

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Game Development Essentials

Short description

Introduces both aspiring and professional designers to the world of gameplay system design. This book teaches readers how to approach game design in an efficient way that meets the objectives of the target audience, as well as the businesses that fund their development, by approaching game design as an interaction of various systems.

Long description

This book will introduce both aspiring and professional designers to the exciting and fast-paced world of gameplay system design. Designing successful next-generation console games has become an increasingly complicated business as gamers are demanding more features and more complexity in the games that they play. More than ever, game designers are faced with the challenge of balancing consumer expectations with strict marketing requirements, schedule deadlines and budget limitations. With a hands-on, practical approach, Game Development Essentials: Gameplay Mechanics will teach readers how to approach game design in an efficient way that will meet the objectives of the target audience, as well as the businesses that fund their development, by approaching game design as an interaction of various systems, instead of individual, unique but unrelated features. With an end goal of creating exciting, dynamic, and engaging games, this book will help readers navigate the options and make intelligent choices in their game design.

Product details

Publisher:
Cengage Learning
ISBN:
9781418052690
Publication date:
March 2008
Length:
251mm
Width:
202mm
Thickness:
16mm
Weight:
830g
Pages:
352
Illustrations:
Illustrated
Illustrated:
Illustrated

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Game Development Essentials

Game Development Essentials

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