Head First Object-Oriented Analysis and Design

Packed with attention-grabbing graphics, illustrations, cartoons, and photos, this unique book shows how to analyze, design, and write serious... more
Subtitle:
A Brain Friendly Guide to OOA&D
Author:
Brett McLaughlin; Gary Pollice
Format:
Softcover
Average customer rating:
 (Reviews)

Delivery:
United States of America Usually within 16 working days.
Seller:
kalahari.com
Now:
R575.00
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eB5 750
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Short description

Packed with attention-grabbing graphics, illustrations, cartoons, and photos, this unique book shows how to analyze, design, and write serious object-oriented software that's easy to reuse, maintain, and extend--and software that allows new features to be added without breaking the old ones.

Long description

"Head First Object Oriented Analysis and Design" is a refreshing look at subject of OOAD. What sets this book apart is its focus on learning. The authors have made the content of OOAD accessible, usable for the practitioner." - Ivar Jacobson, Ivar Jacobson Consulting. "I just finished reading "HF OOA&D" and I loved it! The thing I liked most about this book was its focus on why we do OOA&D - to write great software!" - Kyle Brown, Distinguished Engineer, IBM. "Hidden behind the funny pictures and crazy fonts is a serious, intelligent, extremely well-crafted presentation of OO Analysis and Design. As I read the book, I felt like I was looking over the shoulder of an expert designer who was explaining to me what issues were important at each step, and why." - Edward Sciore, Associate Professor, Computer Science Department, Boston College. Tired of reading Object Oriented Analysis and Design books that only makes sense after you're an expert? You've heard OOA&D can help you write great software every time-software that makes your boss happy, your customers satisfied and gives you more time to do what makes you happy. But how?;"Head First Object-Oriented Analysis & Design" shows you how to analyze, design, and write serious object-oriented software: software that's easy to reuse, maintain, and extend; software that doesn't hurt your head; software that lets you add new features without breaking the old ones. Inside you will learn how to: use OO principles like encapsulation and delegation to build applications that are flexible; apply the Open-Closed Principle (OCP) and the Single Responsibility Principle (SRP) to promote reuse of your code; leverage the power of design patterns to solve your problems more efficiently; and, use UML, use cases, and diagrams to ensure that all stakeholders are communicating clearly to help you deliver the right software that meets everyone's needs. By exploiting how your brain works, "Head First OOA&D" compresses the time it takes to learn and retain complex information. Expect to have fun, expect to learn, expect to be writing great software consistently by the time you're finished reading this!

Product details

Publisher:
O'Reilly Media
ISBN:
9780596008673
Publication date:
November 2006
Length:
234mm
Width:
202mm
Thickness:
35mm
Weight:
1148g
Illustrated:
Illustrated

Customer reviews & ratings

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  stupid book suitable only for stupid people.
Reviewed by Mr Quinton Coert from Greyton, South Africa on 28 February 2008
9 of 20 people found the following review helpful:

i have read the review on amazon for this book. 177 people gave good reviews and only a few gave bad reviews. against my better judgement i decided to trust the majority. how sorry am i about it. this book is silly. it contains these silly catoons so you have to hunt amongst it for usefull information. dont get me wrong. it does contain info but because of the cartoons and silly pictures you will read ten pages to get what should have been written on one page only. that is why i give 2 points instead of one. there is usefull info in this book it is just hidden amongst silly idiocity. now i do understand that some people cant read good technical books which gives solid information and for them the for dummies books are just fine. but trust me on this. such people have no business being in the software development industry. much less be involved in either analysis or design. if you really need this book, instead of something more technical and to the point with solid explanation of analysis and design, to learn design then you are in the wrong field of work. the only good thing about me buying this book is that my boss paid for it. but even there i have some cause for regret. i selected this book, along with uml 2.0 in a nutshell()good book but only reference), from a list of four books and now i dont know when i can get my boss to buy another book on software design.

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