Learning XNA 3.0

Author:
Aaron Reed
Format:
Softcover

Now:R353.95
eBucks:eB3540

United States of America

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Learning XNA 3.0

Short description

language (HLSL) and introductory artificial intelligence concepts. The book will walk you through development of two complete and exciting games using 2D and 3D concepts. Then you'll see how to port that code and make those games playable on the Xbox 360. You'll also create a game for the Microsoft Zune and explore issues developers need to think about when targeting that platform. The author focuses on what you want most--developing games from start to finish. The author is an experienced university-level game development instructor and the book was written specifically as a resource for first time game developers. The hands-on approach walks you through the XNA 3.0 framework in a concise and easy to follow format.

Long description

Have you ever wondered what it takes to become a game developer? Or what about taking it a step further and developing for a next-gen console like the Xbox 360 instead of just a PC? With Microsoft's XNA framework, game development has never been more straightforward. This book takes you through introductory and intermediate game development concepts from 2D animation to 3D cameras and effects. Delve into high level shader language (HLSL) and introductory artificial intelligence concepts. The author avoids unnecessary details on background architecture and historical facts and instead focuses on what you want most - developing games from start to finish. The author is an experienced university-level game development instructor and the book was written specifically as a resource for first time game developers. The hands-on approach walks you through the XNA 2.0 framework for Windows and Xbox 360 development in a concise and easy to follow format.

Product details

Publisher:
O'Reilly Media
ISBN:
9780596521950
Publication date:
December 2008
Length:
233mm
Width:
181mm
Thickness:
27mm
Weight:
653g
Edition:
illustrated edition
Pages:
483
Illustrations:
Illustrated
Illustrated:
Illustrated

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Learning XNA 3.0

Learning XNA 3.0

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