Real-Time 3D Terrain Engines Using C++ and Directx9

Author:
Greg Snook; Gregory Snook
Format:
Softcover

Was:R864.95
Now:R726.95
eBucks:eB7270

United Kingdom

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Real-Time 3D Terrain Engines Using C++ and Directx9

Short description

Many popular computer games include entire outdoor environments and making these environments realistic and fast is a challenge for even the best programmers. This text is written to teach users how to design a complete 3D game engine for outdoor environments using DirectX and C++.

Long description

Many popular computer games include entire outdoor environments and making these environments realistic and fast is a challenge for even the best programmers. This text is written to teach users how to design a complete 3D game engine for outdoor environments using DirectX and C++. Covering everything from the fundamentals of DirectX 9, and creating realistic weather effects, to advanced terrain geometry management, the book works through the complete construction of a robust outdoor game engine. This is a practical reference for any programmer tasked with creating a realistic outdoor environment.

Product details

Publisher:
Charles River Media
ISBN:
9781584502043
Publication date:
June 2003
Length:
236mm
Width:
188mm
Thickness:
26mm
Weight:
830g
Pages:
374
Illustrations:
Illustrated
Readership:
Professional & scholarly
Illustrated:
Illustrated

Table of contents

  • Building a foundation
  • getting started
  • a short math review
  • the DirectX API
  • textures, lights, and models
  • materials and shaders
  • the rendering pipeline
  • walking around
  • Creating an outdoor environment
  • sea and sky
  • terrain methods
  • realistic terrain rendering
  • lakes, ponds and puddles
  • objects and animation
  • Weather effects and other tricks
  • cloud cover
  • rain and snow
  • adding detail elements
  • Go outside and play
  • character control and animation
  • basic collision
  • messaging and logic
  • managing audio
  • the sample game

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Real-Time 3D Terrain Engines Using C++ and Directx9

Real-Time 3D Terrain Engines Using C++ and Directx9

Was:R864.95
Now:R726.95
eBucks:eB7270
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