Bodycount rips apart the first person shooter as genre-defining gunplay comes alive in a balletic orgy of bullets and destruction.
Experience the intense thrill of close-quarters combat in a shreddable world as Bodycount blasts outrageous fire-fights and ferocious action from both barrels. Become a powerful combat asset green-lighted to eliminate enemies known only as ‘Targets’ on behalf of the ‘Network’, ensnared in a clandestine global power struggle that rages away from the headlines and under the cover of conventional war zones.
This exhilarating shooter drops players into chaotic areas of operations equipped with a mouth-watering selection of contemporary weapons to tear through environments and enemies, chaining kills, earning power ups and building up a bullet meter to unleash devastating air strikes on enemies.
Complimented by co-operative online play and multiplayer modes, Bodycount will set new standards for spectacular, visceral gun play and put the fun back into the FPS.
Bodycount is a fast-playing first-person shooter, distinguished by fantastically powerful guns and realistically destructible battlefield environments. Nearly all objects that make up the battlefields are eminently "shreddable." From roadside slag and debris to entire buildings, the game world can be dynamically blasted to bits. Player characters can act freely, even when hiding behind cover, but enemies will destroy nearly any makeshift shield with a few well-placed rounds from the overpowered weaponry. While suitably grim, with hints of dark humor, the game world is rendered in bright, vivid colours, all the better to view its shot-by-shot destruction. The narrative follows a mercenary squad of modern-day warriors, working for a vague organization called "The Network," broadly tasked with eliminating "Targets" from one mission to the next. Cooperative and competitive online multiplayer modes are also featured. The game was created by Codemasters' Guildford Studio, and runs on a version of the publisher's EGO game engine. The design team includes former Criterion Studios developers who worked on the similarly styled Black for Xbox and PS2.
Bodycount is a fast-playing first-person shooter, distinguished by fantastically powerful guns and realistically destructible battlefield environments.